//
//  GameSet.h
//  FrameWork
//
//  Created by waver on 10-8-5.
//  Copyright 2010 __Joymaster__. All rights reserved.
//

#import <Foundation/Foundation.h>

enum 
{
	En = 1,
	ch_zh = 2,
	ch_tw = 3
};


@interface GameSet : NSObject {

	int _lanuage;
}

@property (nonatomic,readwrite)int lanuage;

+(id)GameSetShare;

-(id)init;

@end
